Designing for someone specific: their needs, their limits and their feedback.
These are the statements the Design and Technology Year 8 syllabus makes about Design for a User. Dux records each one against the questions you answer, so you can see which of them you have actually been tested on and which have never been asked.
User research and interviews - Design for a User, Year 8.
Personas and use cases - Design for a User, Year 8.
Ergonomics and anthropometry - Design for a User, Year 8.
Accessibility and inclusive design - Design for a User, Year 8.
Design criteria from user needs - Design for a User, Year 8.
Usability testing - Design for a User, Year 8.
Iteration from feedback - Design for a User, Year 8.
Documenting user-centred decisions - Design for a User, Year 8.
Year 8 Assessment Task Shape is 50 marks in 75 minutes. Questions on Design for a User are not one shape repeated: the command word decides what the marker is looking for, and the mark value decides how much of it. These are the ones Design and Technology Year 8 uses.
Dux writes practice for this module in exactly these shapes, so the drill is the same task the paper sets — not a general knowledge quiz with the module name on it.
Design for a User opens the Design and Technology Year 8 course. Students routinely lose marks because a question spans two modules, so the neighbouring modules are worth reading next to this one.
Dux diagnoses Design and Technology Year 8 dot point by dot point, then writes questions in the shape this course marks. Written answers come back marked against the bands.